Sound Design Portfolio
Game Cinematic Demo Reel - 2023
A 2 minute demonstration of my sound design capabilities for game cinematics (trailers only no gameplay).
Overwatch’s “The Last Bastion” features a wide variety of mechanical and machine sounds. Massive and MassiveX were huge parts of the production, as well as several foley recorded sounds using hardware supplies like metal pipes, drills, etc.
Sniper Ghost Warrior 2 trailer showcases modern combat and gun sound design. Foley was used for the snow and costume effects. All gun sounds were a mix of free samples taken from zapsplat and splice, paired with synthetic elements from NI libraries like Action strikes and other percussion libraries, as well as MassiveX.
The last clip is from Blizzards “World of Warcraft: Battle for Azeroth” trailer. This is meant to showcase my magic and fantasy sound design capabilities and features original VO as well for all characters / animals. The clip that definitely took the longest time to complete features around 300 tracks of layered sounds.
Made in Logic
League of Legends Gameplay Demo Reel - 2023
A 2 minute demonstration of my sound design capabilities for League of Legends characters and gameplay.
Features 5 characters with select skins. Vayne, Lee sin, Kayne, Rammus, Tristana.
Each character has about 50-100 layered tracks, almost all synthetic with little foley, and (mostly) original VO with the exception of some dialogue tracks taken from splice. Foley used usually took place in the form of metallic objects (like using metal pipes to add impact to certain weapons) and clothing when necessary.
Made in Logic